[Mesa-dev] [PATCH 1/2] build: Don't cross-compile GLSL builtin compiler

2012-12-14 Thread Ross Burton
From: Thierry Reding The builtin_compiler binary is used during the build process to generate code for the builtin GLSL functions. Since this binary needs to be run on the build host, it must not be cross-compiled. This patch fixes the build system to compile a second version of the source files

Re: [Mesa-dev] [PATCH 1/2] build: Don't cross-compile GLSL builtin compiler

2012-09-14 Thread Kenneth Graunke
On 09/14/2012 12:22 AM, Thierry Reding wrote: > The builtin_compiler binary is used during the build process to generate > code for the builtin GLSL functions. Since this binary needs to be run > on the build host, it must not be cross-compiled. > > This patch fixes the build system to compile a s

Re: [Mesa-dev] [PATCH 1/2] build: Don't cross-compile GLSL builtin compiler

2012-09-14 Thread Thierry Reding
On Fri, Sep 14, 2012 at 08:37:43AM -0700, Matt Turner wrote: > On Fri, Sep 14, 2012 at 12:22 AM, Thierry Reding > wrote: > > The builtin_compiler binary is used during the build process to generate > > code for the builtin GLSL functions. Since this binary needs to be run > > on the build host, it

Re: [Mesa-dev] [PATCH 1/2] build: Don't cross-compile GLSL builtin compiler

2012-09-14 Thread Thierry Reding
On Fri, Sep 14, 2012 at 08:40:48AM -0700, Matt Turner wrote: > On Fri, Sep 14, 2012 at 8:37 AM, Matt Turner wrote: > > On Fri, Sep 14, 2012 at 12:22 AM, Thierry Reding > > wrote: > >> The builtin_compiler binary is used during the build process to generate > >> code for the builtin GLSL functions

Re: [Mesa-dev] [PATCH 1/2] build: Don't cross-compile GLSL builtin compiler

2012-09-14 Thread Matt Turner
On Fri, Sep 14, 2012 at 8:37 AM, Matt Turner wrote: > On Fri, Sep 14, 2012 at 12:22 AM, Thierry Reding > wrote: >> The builtin_compiler binary is used during the build process to generate >> code for the builtin GLSL functions. Since this binary needs to be run >> on the build host, it must not b

Re: [Mesa-dev] [PATCH 1/2] build: Don't cross-compile GLSL builtin compiler

2012-09-14 Thread Matt Turner
On Fri, Sep 14, 2012 at 12:22 AM, Thierry Reding wrote: > The builtin_compiler binary is used during the build process to generate > code for the builtin GLSL functions. Since this binary needs to be run > on the build host, it must not be cross-compiled. > > This patch fixes the build system to c

Re: [Mesa-dev] [PATCH 1/2] build: Don't cross-compile GLSL builtin compiler

2012-09-14 Thread Thierry Reding
On Fri, Sep 14, 2012 at 02:09:26PM +0100, Jon TURNEY wrote: > On 14/09/2012 08:22, Thierry Reding wrote: > > The builtin_compiler binary is used during the build process to generate > > code for the builtin GLSL functions. Since this binary needs to be run > > on the build host, it must not be cros

Re: [Mesa-dev] [PATCH 1/2] build: Don't cross-compile GLSL builtin compiler

2012-09-14 Thread Jon TURNEY
On 14/09/2012 08:22, Thierry Reding wrote: > The builtin_compiler binary is used during the build process to generate > code for the builtin GLSL functions. Since this binary needs to be run > on the build host, it must not be cross-compiled. > > This patch fixes the build system to compile a seco

[Mesa-dev] [PATCH 1/2] build: Don't cross-compile GLSL builtin compiler

2012-09-14 Thread Thierry Reding
The builtin_compiler binary is used during the build process to generate code for the builtin GLSL functions. Since this binary needs to be run on the build host, it must not be cross-compiled. This patch fixes the build system to compile a second version of the source files and the builtin_compil