Thanks!
On Thu, Nov 22, 2018 at 1:06 AM Iago Toral wrote:
> For both patches:
>
> Reviewed-by: Iago Toral Quiroga
>
> On Wed, 2018-11-21 at 17:20 -0600, Jason Ekstrand wrote:
> > It affects apply_pipeline_layout. Shaders compiled with the wrong
> > value
> > will work but they may not be robus
For both patches:
Reviewed-by: Iago Toral Quiroga
On Wed, 2018-11-21 at 17:20 -0600, Jason Ekstrand wrote:
> It affects apply_pipeline_layout. Shaders compiled with the wrong
> value
> will work but they may not be robust as requested by the app.
>
> Cc: mesa-sta...@lists.freedesktop.org
> ---
It affects apply_pipeline_layout. Shaders compiled with the wrong value
will work but they may not be robust as requested by the app.
Cc: mesa-sta...@lists.freedesktop.org
---
src/intel/vulkan/anv_pipeline.c | 6 ++
1 file changed, 6 insertions(+)
diff --git a/src/intel/vulkan/anv_pipeline.