Re: [Mesa-dev] [PATCH 1/1] nir: add a pass that removes continue blocks

2019-03-20 Thread Timothy Arceri
On 20/3/19 9:41 pm, Samuel Pitoiset wrote: 28717 shaders in 14931 tests Totals: SGPRS: 1267317 -> 1267549 (0.02 %) VGPRS: 896876 -> 895920 (-0.11 %) Spilled SGPRs: 24701 -> 26367 (6.74 %) Code Size: 48379452 -> 48507880 (0.27 %) bytes Max Waves: 241159 -> 241190 (0.01 %) Totals from affected s

Re: [Mesa-dev] [PATCH 1/1] nir: add a pass that removes continue blocks

2019-03-20 Thread Samuel Pitoiset
On 3/20/19 11:47 AM, Timothy Arceri wrote: On 20/3/19 9:41 pm, Samuel Pitoiset wrote: 28717 shaders in 14931 tests Totals: SGPRS: 1267317 -> 1267549 (0.02 %) VGPRS: 896876 -> 895920 (-0.11 %) Spilled SGPRs: 24701 -> 26367 (6.74 %) Code Size: 48379452 -> 48507880 (0.27 %) bytes Max Waves: 241159

Re: [Mesa-dev] [PATCH 1/1] nir: add a pass that removes continue blocks

2019-03-20 Thread Timothy Arceri
On 20/3/19 9:41 pm, Samuel Pitoiset wrote: 28717 shaders in 14931 tests Totals: SGPRS: 1267317 -> 1267549 (0.02 %) VGPRS: 896876 -> 895920 (-0.11 %) Spilled SGPRs: 24701 -> 26367 (6.74 %) Code Size: 48379452 -> 48507880 (0.27 %) bytes Max Waves: 241159 -> 241190 (0.01 %) Totals from affected sha

[Mesa-dev] [PATCH 1/1] nir: add a pass that removes continue blocks

2019-03-20 Thread Samuel Pitoiset
28717 shaders in 14931 tests Totals: SGPRS: 1267317 -> 1267549 (0.02 %) VGPRS: 896876 -> 895920 (-0.11 %) Spilled SGPRs: 24701 -> 26367 (6.74 %) Code Size: 48379452 -> 48507880 (0.27 %) bytes Max Waves: 241159 -> 241190 (0.01 %) Totals from affected shaders: SGPRS: 23584 -> 23816 (0.98 %) VGPRS: 2