Re: [Mesa-dev] [PATCH 09/78] i965/nir/vec4: Add shader function implementation

2015-07-01 Thread Eduardo Lima Mitev
On 06/30/2015 01:47 AM, Jason Ekstrand wrote: > On Fri, Jun 26, 2015 at 1:06 AM, Eduardo Lima Mitev wrote: >> It basically allocates registers local to a function in a nir_locals map, >> then emits all its control-flow blocks. >> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89580 >> -

Re: [Mesa-dev] [PATCH 09/78] i965/nir/vec4: Add shader function implementation

2015-06-29 Thread Jason Ekstrand
On Fri, Jun 26, 2015 at 1:06 AM, Eduardo Lima Mitev wrote: > It basically allocates registers local to a function in a nir_locals map, > then emits all its control-flow blocks. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89580 > --- > src/mesa/drivers/dri/i965/brw_vec4.h | 1

[Mesa-dev] [PATCH 09/78] i965/nir/vec4: Add shader function implementation

2015-06-26 Thread Eduardo Lima Mitev
It basically allocates registers local to a function in a nir_locals map, then emits all its control-flow blocks. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89580 --- src/mesa/drivers/dri/i965/brw_vec4.h | 1 + src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 12 +++- 2 fil