On 30 August 2016 at 01:28, Marek Olšák wrote:
> From: Marek Olšák
>
> Sometimes it was f32, other times it was i32. Now it's always i32.
I think this is pretty much what radv does in the same situation.
Reviewed-by: Dave Airlie
>
> This fixes:
> GL45-CTS.texture_cube_map_array.image_texture_s
From: Marek Olšák
Sometimes it was f32, other times it was i32. Now it's always i32.
This fixes:
GL45-CTS.texture_cube_map_array.image_texture_size.texture_size_compute_sh
---
src/gallium/drivers/radeonsi/si_shader.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/gal