Re: [Mesa-dev] [PATCH 06/14] i965: Add new SIMD8 VS prog data flag

2014-10-29 Thread Kristian Høgsberg
On Tue, Oct 28, 2014 at 5:48 PM, Kenneth Graunke wrote: > On Tuesday, October 28, 2014 04:25:05 PM Matt Turner wrote: >> On Tue, Oct 28, 2014 at 3:17 PM, Kristian Høgsberg > wrote: >> > This flag signals that we have a SIMD8 VS shader so we can set up the >> > corresponding state accordingly. Th

Re: [Mesa-dev] [PATCH 06/14] i965: Add new SIMD8 VS prog data flag

2014-10-28 Thread Matt Turner
On Tue, Oct 28, 2014 at 5:48 PM, Kenneth Graunke wrote: > I believe Eric introduced the name, and it's been around for quite a while > now. Feel free to submit a patch to rename it. Oh, yuck. Okay. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.o

Re: [Mesa-dev] [PATCH 06/14] i965: Add new SIMD8 VS prog data flag

2014-10-28 Thread Kenneth Graunke
On Tuesday, October 28, 2014 04:25:05 PM Matt Turner wrote: > On Tue, Oct 28, 2014 at 3:17 PM, Kristian Høgsberg wrote: > > This flag signals that we have a SIMD8 VS shader so we can set up the > > corresponding state accordingly. This boils down to setting > > the BDW+ SIMD8 enable bit in 3DSTA

Re: [Mesa-dev] [PATCH 06/14] i965: Add new SIMD8 VS prog data flag

2014-10-28 Thread Matt Turner
On Tue, Oct 28, 2014 at 3:17 PM, Kristian Høgsberg wrote: > This flag signals that we have a SIMD8 VS shader so we can set up the > corresponding state accordingly. This boils down to setting > the BDW+ SIMD8 enable bit in 3DSTATE_VS and making UBO and pull > constant buffers use dword pitch. > >

[Mesa-dev] [PATCH 06/14] i965: Add new SIMD8 VS prog data flag

2014-10-28 Thread Kristian Høgsberg
This flag signals that we have a SIMD8 VS shader so we can set up the corresponding state accordingly. This boils down to setting the BDW+ SIMD8 enable bit in 3DSTATE_VS and making UBO and pull constant buffers use dword pitch. Signed-off-by: Kristian Høgsberg --- src/mesa/drivers/dri/i965/brw_