Am Sonntag, den 26.03.2017, 16:13 +0200 schrieb Christian Gmeiner:
> In the long run the compiler needs to know the specifc variant
> 'key' in order to compile appropriate assembly. With this commit
> the variant knows its shader and we are able pass the preallocated
> variant into etna_compile_sha
In the long run the compiler needs to know the specifc variant
'key' in order to compile appropriate assembly. With this commit
the variant knows its shader and we are able pass the preallocated
variant into etna_compile_shader(..). This saves us from passing
extra ptrs everywhere.
Signed-off-by: