Re: [Mesa-dev] [PATCH 05/11] mesa: add double uniform support.

2014-08-24 Thread Dave Airlie
> It's hard to tell from just the patch whether this restriction is > enforced: > > (15) Can the 64-bit uniform APIs be used to load values for uniforms of > type "bool", "bvec2", "bvec3", or "bvec4"? > > RESOLVED: No. OpenGL 2.0 and beyond did allow "bool" variable to be >

Re: [Mesa-dev] [PATCH 05/11] mesa: add double uniform support.

2014-08-22 Thread Ian Romanick
It's hard to tell from just the patch whether this restriction is enforced: (15) Can the 64-bit uniform APIs be used to load values for uniforms of type "bool", "bvec2", "bvec3", or "bvec4"? RESOLVED: No. OpenGL 2.0 and beyond did allow "bool" variable to be set with Un

[Mesa-dev] [PATCH 05/11] mesa: add double uniform support.

2014-08-14 Thread Dave Airlie
From: Dave Airlie This adds support for the new uniform interfaces from ARB_gpu_shader_fp64. Signed-off-by: Dave Airlie --- src/mesa/main/uniform_query.cpp | 50 + src/mesa/main/uniforms.c | 91 +++ src/mesa/main/uniforms.h