> It's hard to tell from just the patch whether this restriction is
> enforced:
>
> (15) Can the 64-bit uniform APIs be used to load values for uniforms of
> type "bool", "bvec2", "bvec3", or "bvec4"?
>
> RESOLVED: No. OpenGL 2.0 and beyond did allow "bool" variable to be
>
It's hard to tell from just the patch whether this restriction is
enforced:
(15) Can the 64-bit uniform APIs be used to load values for uniforms of
type "bool", "bvec2", "bvec3", or "bvec4"?
RESOLVED: No. OpenGL 2.0 and beyond did allow "bool" variable to be
set with Un
From: Dave Airlie
This adds support for the new uniform interfaces
from ARB_gpu_shader_fp64.
Signed-off-by: Dave Airlie
---
src/mesa/main/uniform_query.cpp | 50 +
src/mesa/main/uniforms.c | 91 +++
src/mesa/main/uniforms.h