Re: [Mesa-dev] [PATCH 04/17] glsl: Split out shader program serialization
Reviewed-by: Timothy Arceri ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [PATCH 04/17] glsl: Split out shader program serialization
This will allow us to use the program serialization to implement ARB_get_program_binary. Signed-off-by: Jordan Justen --- src/compiler/Makefile.sources |2 + src/compiler/glsl/meson.build |2 + src/compiler/glsl/serialize.cpp| 1238 src/