On 30/07/18 11:23, Neil Roberts wrote:
> Timothy Arceri writes:
>
>>> +
>>> + int last_vert_stage =
>>> + util_last_bit(prog->data->linked_stages &
>>> +(((1 << (MESA_SHADER_GEOMETRY + 1)) - 1) ^
>>> + ((1 << MESA_SHADER_VERTEX) - 1)));
>> Isn't this
Timothy Arceri writes:
>> +
>> + int last_vert_stage =
>> + util_last_bit(prog->data->linked_stages &
>> +(((1 << (MESA_SHADER_GEOMETRY + 1)) - 1) ^
>> + ((1 << MESA_SHADER_VERTEX) - 1)));
>
> Isn't this the same as:
>
> int last_vert_stage =
>
On 21/07/18 01:08, Alejandro Piñeiro wrote:
From: Neil Roberts
---
src/mesa/main/glspirv.c | 7 +++
1 file changed, 7 insertions(+)
diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c
index 8ad6c373914..ba4a8253671 100644
--- a/src/mesa/main/glspirv.c
+++ b/src/mesa/main/gl
From: Neil Roberts
---
src/mesa/main/glspirv.c | 7 +++
1 file changed, 7 insertions(+)
diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c
index 8ad6c373914..ba4a8253671 100644
--- a/src/mesa/main/glspirv.c
+++ b/src/mesa/main/glspirv.c
@@ -173,6 +173,13 @@ _mesa_spirv_link_shad