On 17.09.2016 13:49, Marek Olšák wrote:
On Tue, Sep 13, 2016 at 11:56 AM, Nicolai Hähnle wrote:
From: Nicolai Hähnle
When passed to winsys->buffer_create, this flag will indicate that we require
a buffer that maps 1:1 with a kernel buffer handle.
This is currently set for all textures, since
On Tue, Sep 13, 2016 at 11:56 AM, Nicolai Hähnle wrote:
> From: Nicolai Hähnle
>
> When passed to winsys->buffer_create, this flag will indicate that we require
> a buffer that maps 1:1 with a kernel buffer handle.
>
> This is currently set for all textures, since textures can potentially be
> ex
From: Nicolai Hähnle
When passed to winsys->buffer_create, this flag will indicate that we require
a buffer that maps 1:1 with a kernel buffer handle.
This is currently set for all textures, since textures can potentially be
exported to other processes. This is not a huge loss, since the main pu