Re: [Mesa-dev] [PATCH 04/14] gallium/radeon: add RADEON_FLAG_HANDLE

2016-09-17 Thread Nicolai Hähnle
On 17.09.2016 13:49, Marek Olšák wrote: On Tue, Sep 13, 2016 at 11:56 AM, Nicolai Hähnle wrote: From: Nicolai Hähnle When passed to winsys->buffer_create, this flag will indicate that we require a buffer that maps 1:1 with a kernel buffer handle. This is currently set for all textures, since

Re: [Mesa-dev] [PATCH 04/14] gallium/radeon: add RADEON_FLAG_HANDLE

2016-09-17 Thread Marek Olšák
On Tue, Sep 13, 2016 at 11:56 AM, Nicolai Hähnle wrote: > From: Nicolai Hähnle > > When passed to winsys->buffer_create, this flag will indicate that we require > a buffer that maps 1:1 with a kernel buffer handle. > > This is currently set for all textures, since textures can potentially be > ex

[Mesa-dev] [PATCH 04/14] gallium/radeon: add RADEON_FLAG_HANDLE

2016-09-13 Thread Nicolai Hähnle
From: Nicolai Hähnle When passed to winsys->buffer_create, this flag will indicate that we require a buffer that maps 1:1 with a kernel buffer handle. This is currently set for all textures, since textures can potentially be exported to other processes. This is not a huge loss, since the main pu