On 11/28/2016 09:12 PM, Timothy Arceri wrote:
> On Mon, 2016-11-28 at 18:59 -0800, Ian Romanick wrote:
>> On 11/20/2016 05:28 AM, Timothy Arceri wrote:
>>>
>>> Now that we have a linked_stages bitfield we can use this
>>> to check if the program is used at a later stage.
>>>
>>> This change is also
On Mon, 2016-11-28 at 18:59 -0800, Ian Romanick wrote:
> On 11/20/2016 05:28 AM, Timothy Arceri wrote:
> >
> > Now that we have a linked_stages bitfield we can use this
> > to check if the program is used at a later stage.
> >
> > This change is also required to be able to use gl_program
> > rath
On 11/20/2016 05:28 AM, Timothy Arceri wrote:
> Now that we have a linked_stages bitfield we can use this
> to check if the program is used at a later stage.
>
> This change is also required to be able to use gl_program
> rather than gl_shader_program in the CurrentProgram array.
> ---
> src/mesa
Now that we have a linked_stages bitfield we can use this
to check if the program is used at a later stage.
This change is also required to be able to use gl_program
rather than gl_shader_program in the CurrentProgram array.
---
src/mesa/main/pipelineobj.c | 17 +++--
1 file changed,