On 22.08.2017 13:04, Marek Olšák wrote:
On Tue, Aug 22, 2017 at 10:14 AM, Nicolai Hähnle wrote:
On 21.08.2017 23:54, Marek Olšák wrote:
From: Marek Olšák
- don't precompile LS and ES (they don't exist on GFX9), compile as VS
instead
- don't precompile HS and GS (we don't have LS and ES part
On Tue, Aug 22, 2017 at 10:14 AM, Nicolai Hähnle wrote:
> On 21.08.2017 23:54, Marek Olšák wrote:
>>
>> From: Marek Olšák
>>
>> - don't precompile LS and ES (they don't exist on GFX9), compile as VS
>> instead
>> - don't precompile HS and GS (we don't have LS and ES parts)
>
>
> Is this true even
On 21.08.2017 23:54, Marek Olšák wrote:
From: Marek Olšák
- don't precompile LS and ES (they don't exist on GFX9), compile as VS instead
- don't precompile HS and GS (we don't have LS and ES parts)
Is this true even for the non-monolithic case? Would be nice to have
those precompiled for sha
From: Marek Olšák
- don't precompile LS and ES (they don't exist on GFX9), compile as VS instead
- don't precompile HS and GS (we don't have LS and ES parts)
---
src/gallium/drivers/radeonsi/si_state_shaders.c | 12 +++-
1 file changed, 11 insertions(+), 1 deletion(-)
diff --git a/src/g