Re: [Mesa-dev] [PATCH 02/15] radeonsi/gfx9: prevent shader-db crashes

2017-08-22 Thread Nicolai Hähnle
On 22.08.2017 13:04, Marek Olšák wrote: On Tue, Aug 22, 2017 at 10:14 AM, Nicolai Hähnle wrote: On 21.08.2017 23:54, Marek Olšák wrote: From: Marek Olšák - don't precompile LS and ES (they don't exist on GFX9), compile as VS instead - don't precompile HS and GS (we don't have LS and ES part

Re: [Mesa-dev] [PATCH 02/15] radeonsi/gfx9: prevent shader-db crashes

2017-08-22 Thread Marek Olšák
On Tue, Aug 22, 2017 at 10:14 AM, Nicolai Hähnle wrote: > On 21.08.2017 23:54, Marek Olšák wrote: >> >> From: Marek Olšák >> >> - don't precompile LS and ES (they don't exist on GFX9), compile as VS >> instead >> - don't precompile HS and GS (we don't have LS and ES parts) > > > Is this true even

Re: [Mesa-dev] [PATCH 02/15] radeonsi/gfx9: prevent shader-db crashes

2017-08-22 Thread Nicolai Hähnle
On 21.08.2017 23:54, Marek Olšák wrote: From: Marek Olšák - don't precompile LS and ES (they don't exist on GFX9), compile as VS instead - don't precompile HS and GS (we don't have LS and ES parts) Is this true even for the non-monolithic case? Would be nice to have those precompiled for sha

[Mesa-dev] [PATCH 02/15] radeonsi/gfx9: prevent shader-db crashes

2017-08-21 Thread Marek Olšák
From: Marek Olšák - don't precompile LS and ES (they don't exist on GFX9), compile as VS instead - don't precompile HS and GS (we don't have LS and ES parts) --- src/gallium/drivers/radeonsi/si_state_shaders.c | 12 +++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/src/g