As far as I can tell, ARB_gpu_shader_int64 and AMD_gpu_shader_int64 are,
excluding naming differences, identical. I think we should just expose
both.
On 06/08/2016 05:48 PM, Dave Airlie wrote:
> From: Dave Airlie
>
> Just add the boilerplate xml code.
>
> Signed-off-by: Dave Airlie
> ---
> s
From: Dave Airlie
Just add the boilerplate xml code.
Signed-off-by: Dave Airlie
---
src/mapi/glapi/gen/ARB_gpu_shader_int64.xml | 262
src/mapi/glapi/gen/Makefile.am | 1 +
src/mapi/glapi/gen/gl_API.xml | 2 +
src/mesa/main/uniforms.c