On Tue, Sep 16, 2014 at 3:07 AM, Iago Toral Quiroga wrote:
> On mar, 2014-09-16 at 01:09 -0700, Kenneth Graunke wrote:
>> On Thursday, August 14, 2014 01:11:32 PM Iago Toral Quiroga wrote:
>> > Hi,
>> >
>> > this series brings support for geometry shaders in Sandy Bridge (gen6) and
>> > is
>> > c
On mar, 2014-09-16 at 01:09 -0700, Kenneth Graunke wrote:
> On Thursday, August 14, 2014 01:11:32 PM Iago Toral Quiroga wrote:
> > Hi,
> >
> > this series brings support for geometry shaders in Sandy Bridge (gen6) and
> > is
> > combined work from Samuel and myself.
>
> I've looked over most of
On Thursday, August 14, 2014 01:11:32 PM Iago Toral Quiroga wrote:
> Hi,
>
> this series brings support for geometry shaders in Sandy Bridge (gen6) and is
> combined work from Samuel and myself.
I've looked over most of the series, and everything looks good (though I didn't
have time to look at
On Wed, Aug 20, 2014 at 3:18 AM, Samuel Iglesias Gonsálvez
wrote:
> On Wed, 2014-08-20 at 11:16 +0200, Iago Toral wrote:
>> El 2014-08-16 09:11, Jordan Justen escribió:
>> > On Thu, Aug 14, 2014 at 4:11 AM, Iago Toral Quiroga
>> > wrote:
>> >> Hi,
>> >>
>> >> this series brings support for geomet
On Thu, 21 Aug 2014 01:49:06 +0200, Mike Lothian
wrote:
Yes that fixed the Oil Rush one - I don't need to pass that with r600g
though so I'm thinking that maybe i965 isn't using that driconf file
___
r600g doesn't have support for GL_ARB_sample_s
On 21 August 2014 00:58, Matt Turner wrote:
> On Wed, Aug 20, 2014 at 4:49 PM, Mike Lothian wrote:
>> On 21 August 2014 00:41, Matt Turner wrote:
>>> On Wed, Aug 20, 2014 at 4:30 PM, Mike Lothian wrote:
Hi I tested the branch - glxinfo reports GL 3.2 and GLSL 1.50 however
when I run H
On Wed, Aug 20, 2014 at 4:49 PM, Mike Lothian wrote:
> On 21 August 2014 00:41, Matt Turner wrote:
>> On Wed, Aug 20, 2014 at 4:30 PM, Mike Lothian wrote:
>>> Hi I tested the branch - glxinfo reports GL 3.2 and GLSL 1.50 however
>>> when I run Heaven 4 I get a blank screen when rendering and the
On 21 August 2014 00:41, Matt Turner wrote:
> On Wed, Aug 20, 2014 at 4:30 PM, Mike Lothian wrote:
>> Hi I tested the branch - glxinfo reports GL 3.2 and GLSL 1.50 however
>> when I run Heaven 4 I get a blank screen when rendering and the
>> following messages:
>>
>> GLFrameBuffer::enable(): inco
On Wed, Aug 20, 2014 at 4:30 PM, Mike Lothian wrote:
> Hi I tested the branch - glxinfo reports GL 3.2 and GLSL 1.50 however
> when I run Heaven 4 I get a blank screen when rendering and the
> following messages:
>
> GLFrameBuffer::enable(): incomplete attachment
> GLFrameBuffer::enable(): incompl
On 20 August 2014 11:18, Samuel Iglesias Gonsálvez wrote:
> On Wed, 2014-08-20 at 11:16 +0200, Iago Toral wrote:
>> El 2014-08-16 09:11, Jordan Justen escribió:
>> > On Thu, Aug 14, 2014 at 4:11 AM, Iago Toral Quiroga
>> > wrote:
>> >> Hi,
>> >>
>> >> this series brings support for geometry shade
On Wed, 2014-08-20 at 11:16 +0200, Iago Toral wrote:
> El 2014-08-16 09:11, Jordan Justen escribió:
> > On Thu, Aug 14, 2014 at 4:11 AM, Iago Toral Quiroga
> > wrote:
> >> Hi,
> >>
> >> this series brings support for geometry shaders in Sandy Bridge (gen6)
> >> and is
> >> combined work from Sa
El 2014-08-16 09:11, Jordan Justen escribió:
On Thu, Aug 14, 2014 at 4:11 AM, Iago Toral Quiroga
wrote:
Hi,
this series brings support for geometry shaders in Sandy Bridge (gen6)
and is
combined work from Samuel and myself. A few notes:
1.- Some patches have been based on original work by I
On Thu, Aug 14, 2014 at 4:11 AM, Iago Toral Quiroga wrote:
> Hi,
>
> this series brings support for geometry shaders in Sandy Bridge (gen6) and is
> combined work from Samuel and myself. A few notes:
>
> 1.- Some patches have been based on original work by Ilia Mirkin, specifically
> the idea of u
Hi,
this series brings support for geometry shaders in Sandy Bridge (gen6) and is
combined work from Samuel and myself. A few notes:
1.- Some patches have been based on original work by Ilia Mirkin, specifically
the idea of using arrays to buffer the output of the GS, subclassing the
vec4_gs_visi
14 matches
Mail list logo