Re: [Mesa-dev] [PATCH 00/30] mesa: Start implementing compute shaders.

2014-01-22 Thread Matt Turner
On Thu, Jan 9, 2014 at 6:19 PM, Paul Berry wrote: > This is the first of several planned patch series to implement the > extension ARB_compute_shader in Mesa. This series allows the Mesa > front-end to parse and compile a "do-nothing" compute shader--that is, > one which contains nothing but a co

[Mesa-dev] [PATCH 00/30] mesa: Start implementing compute shaders.

2014-01-09 Thread Paul Berry
This is the first of several planned patch series to implement the extension ARB_compute_shader in Mesa. This series allows the Mesa front-end to parse and compile a "do-nothing" compute shader--that is, one which contains nothing but a compute shader input layout declaration and an empty main() f