On June 7, 2017 3:22:33 PM Chad Versace wrote:
On Fri 26 May 2017, Jason Ekstrand wrote:
This patch series does a complete overhaul of the current resolve handling
framework inside the i916 OpenGL driver.
I've ran out of time to review the remainder of the series.
:-( Thanks for all the t
On Fri 26 May 2017, Jason Ekstrand wrote:
> This patch series does a complete overhaul of the current resolve handling
> framework inside the i916 OpenGL driver.
I've ran out of time to review the remainder of the series. I believe
I skipped patches 24-30. You can add my acked-by to those patches
On Wed, May 31, 2017 at 04:09:00PM +0300, Pohjolainen, Topi wrote:
> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
> > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
> > > This patch series does a complete overhaul of the current resolve handling
> > > framewor
On Wed, May 31, 2017 at 1:13 PM, Jason Ekstrand
wrote:
> On Wed, May 31, 2017 at 8:27 AM, Jason Ekstrand
> wrote:
>
>> On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi <
>> topi.pohjolai...@gmail.com> wrote:
>>
>>> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
>>> > On Fri
On Wed, May 31, 2017 at 8:27 AM, Jason Ekstrand
wrote:
> On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi <
> topi.pohjolai...@gmail.com> wrote:
>
>> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
>> > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
>> > > Th
On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi <
topi.pohjolai...@gmail.com> wrote:
> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
> > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
> > > This patch series does a complete overhaul of the current resolve
>
On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
> On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
> > This patch series does a complete overhaul of the current resolve handling
> > framework inside the i916 OpenGL driver. For HiZ and MCS, the current
> > resolve
On Sat, May 27, 2017 at 6:44 PM, Jason Ekstrand
wrote:
> On Fri, May 26, 2017 at 5:34 PM, Jason Ekstrand
> wrote:
>
>> On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand
>> wrote:
>>
>>> This patch series does a complete overhaul of the current resolve
>>> handling
>>> framework inside the i916 Op
On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
> This patch series does a complete overhaul of the current resolve handling
> framework inside the i916 OpenGL driver. For HiZ and MCS, the current
> resolve code is ok but not optimal. For CCS, however, it's pretty bad.
> I've been
On Fri, May 26, 2017 at 5:34 PM, Jason Ekstrand
wrote:
> On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand
> wrote:
>
>> This patch series does a complete overhaul of the current resolve handling
>> framework inside the i916 OpenGL driver. For HiZ and MCS, the current
>> resolve code is ok but no
On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand
wrote:
> This patch series does a complete overhaul of the current resolve handling
> framework inside the i916 OpenGL driver. For HiZ and MCS, the current
> resolve code is ok but not optimal. For CCS, however, it's pretty bad.
> I've been lookin
This patch series does a complete overhaul of the current resolve handling
framework inside the i916 OpenGL driver. For HiZ and MCS, the current
resolve code is ok but not optimal. For CCS, however, it's pretty bad.
I've been looking at the code for a week now and I still don't know how Ben
ever
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