Also on the meta-cannot-use-Gen branch of my fd.o Mesa tree. This
branch will contain all of the current work... including patches beyond
this series.
On 11/09/2015 04:55 PM, Ian Romanick wrote:
> In OpenGL ES (all versions!) and OpenGL compatibility profile,
> applications don't have to call Gen
In OpenGL ES (all versions!) and OpenGL compatibility profile,
applications don't have to call Gen functions. The GL spec is very
clear about how you can mix-and-match generated names and non-generated
names: you can use any name you want for a particular object type until
you call the Gen functio