On Tue, May 6, 2014 at 5:27 AM, Fredrik Höglund wrote:
> On Tuesday 22 April 2014, Chia-I Wu wrote:
>> Hi list,
>>
>> This series adds a thread pool to the GLSL compiler, and a drirc option to
>> defer glCompileShader calls to the pool. The goal is to reduce the start-up
>> time of applications t
On Tuesday 22 April 2014, Chia-I Wu wrote:
> Hi list,
>
> This series adds a thread pool to the GLSL compiler, and a drirc option to
> defer glCompileShader calls to the pool. The goal is to reduce the start-up
> time of applications that are aware of this feature. That is, applications
> that c
This series adds a thread pool to the GLSL compiler, and a drirc option to
defer glCompileShader calls to the pool. The goal is to reduce the start-up
time of applications that are aware of this feature. That is, applications
that compile shaders first and check the compile status later.
I do n
I reviewed and pushed patch 1.
I sent some comments about patches 2, 3, and 20.
I want to look at 19 a bit more, and I'd also really like to have Eric
review it... since he wrote a pretty similar thing 18 months ago.
Patches 4 through 15, the "fixed" 16, 17, and 18 are
Reviewed-by: Ian Romanick
On Tue, Apr 22, 2014 at 8:10 PM, Timothy Arceri wrote:
> On Tue, 2014-04-22 at 16:58 +0800, Chia-I Wu wrote:
>> Hi list,
>>
>> This series adds a thread pool to the GLSL compiler, and a drirc option to
>> defer glCompileShader calls to the pool. The goal is to reduce the start-up
>> time of appli
On Tue, 2014-04-22 at 16:58 +0800, Chia-I Wu wrote:
> Hi list,
>
> This series adds a thread pool to the GLSL compiler, and a drirc option to
> defer glCompileShader calls to the pool. The goal is to reduce the start-up
> time of applications that are aware of this feature. That is, applications
Hi list,
This series adds a thread pool to the GLSL compiler, and a drirc option to
defer glCompileShader calls to the pool. The goal is to reduce the start-up
time of applications that are aware of this feature. That is, applications
that compile shaders first and check the compile status later