Re: [Mesa-dev] [PATCH 00/19] r600g refactoring and cleanups

2012-09-11 Thread Jerome Glisse
On Mon, Sep 10, 2012 at 7:16 PM, Marek Olšák wrote: > Nothing too exciting. Besides cleanups, there are fine-grained sampler state > updates (it emits only the samplers which changed), support for geometry > shader resources (because it was easy; I am not working on GS right now), > atomization

[Mesa-dev] [PATCH 00/19] r600g refactoring and cleanups

2012-09-10 Thread Marek Olšák
Nothing too exciting. Besides cleanups, there are fine-grained sampler state updates (it emits only the samplers which changed), support for geometry shader resources (because it was easy; I am not working on GS right now), atomization of some states, some fixes and a major cleanup in r600_draw_