I'd like to hear Eric's opinion on patch 8's memory limit.
I sent comments on patches 6, 8, 10, and 15.
With those fixes, patches 1-11 and 13-15 would get:
Reviewed-by: Kenneth Graunke
I don't plan to review patches 12 or 16-18 (unit tests).
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mesa-
On 10/25/2013 03:20 AM, Dave Airlie wrote:
>>
>> Do either of you guys plan to implement support for this extension? The
>> value to developers is obviously increased if more drivers support the
>> extension. This extension was born from feedback that I received from
>> people at FOSDEM and from
>
> Do either of you guys plan to implement support for this extension? The
> value to developers is obviously increased if more drivers support the
> extension. This extension was born from feedback that I received from
> people at FOSDEM and from various game developers at Game Developer
> Conf
Dave and Marek,
Do either of you guys plan to implement support for this extension? The
value to developers is obviously increased if more drivers support the
extension. This extension was born from feedback that I received from
people at FOSDEM and from various game developers at Game Developer
This is the completion of some work that I started back in February
after FOSDEM. *blush*
http://www.paranormal-entertainment.com/idr/blog/posts/2013-02-07T22:42:53Z-FOSDEM2013_Presentation/
Basically, this add a method for applications to query various aspects
of the GL implementation *before* c