Re: [Mesa-dev] [PATCH 00/15] Clean up shader attribute handling

2011-09-29 Thread Kenneth Graunke
On 09/29/2011 10:51 AM, Ian Romanick wrote: > This series is the first block of cleans and refactors from my idr-work branch > (note: the tail of that branch is kind of a mess right now). This is working > towards a fairly significant refactor of the way shaders (GLSL and assembly) > are tracked a

[Mesa-dev] [PATCH 00/15] Clean up shader attribute handling

2011-09-29 Thread Ian Romanick
This series is the first block of cleans and refactors from my idr-work branch (note: the tail of that branch is kind of a mess right now). This is working towards a fairly significant refactor of the way shaders (GLSL and assembly) are tracked and handled in Mesa. The end goal is to remove as mu