On Thu, Dec 20, 2012 at 10:56 AM, Marek Olšák wrote:
> This series contains some fixes for rarely used OpenGL features. What's more
> interesting here is that it uses 2 features we could use in gallium more
> often: 3D blits and 3D texture tranfers. The interfaces have been in place
> already.
This series contains some fixes for rarely used OpenGL features. What's more
interesting here is that it uses 2 features we could use in gallium more often:
3D blits and 3D texture tranfers. The interfaces have been in place already.
The 3D blit can be done with pipe->blit by setting pipe_blit_i