I forgot to mention an extension spec bug. The spec mentions
glMemoryBarrier, but doesn't define it anywhere, nor does the spec
define dependencies on other extensions or GL versions.
glMemoryBarrier is required for non-coherent buffer mappings to be
usable. Without it, you have to always use coher
On Don, 2014-01-30 at 02:20 +0100, Marek Olšák wrote:
> This series implements GL_ARB_buffer_storage, which most importantly
> allows rendering with mapped buffers. There is a new test on the
> piglit mailing list, which should test all aspects of persistent
> buffer mappings.
>
> I used both the
This series implements GL_ARB_buffer_storage, which most importantly allows
rendering with mapped buffers. There is a new test on the piglit mailing list,
which should test all aspects of persistent buffer mappings.
I used both the extension specification and the OpenGL 4.4 specification,
becau