On Fri, Sep 02, 2016 at 05:27:11PM -0700, Jason Ekstrand wrote:
> On Wed, Aug 31, 2016 at 8:29 PM, Nanley Chery wrote:
>
> > This series enables Hierarchical depth buffer rendering and fast depth
> > clears
> > for render passes with a single subpass running on platforms BDW+.
> > Platforms
> > p
On Wed, Aug 31, 2016 at 8:29 PM, Nanley Chery wrote:
> This series enables Hierarchical depth buffer rendering and fast depth
> clears
> for render passes with a single subpass running on platforms BDW+.
> Platforms
> pre-BDW can test this feature with an environment variable. The FPS of some
> d
This series enables Hierarchical depth buffer rendering and fast depth clears
for render passes with a single subpass running on platforms BDW+. Platforms
pre-BDW can test this feature with an environment variable. The FPS of some
demos are roughly estimated to increase by as much as ~50% on a SKL