Re: [Mesa-dev] [PATCH 00/12] anv: Implement HiZ for simple render passes

2016-09-19 Thread Nanley Chery
On Fri, Sep 02, 2016 at 05:27:11PM -0700, Jason Ekstrand wrote: > On Wed, Aug 31, 2016 at 8:29 PM, Nanley Chery wrote: > > > This series enables Hierarchical depth buffer rendering and fast depth > > clears > > for render passes with a single subpass running on platforms BDW+. > > Platforms > > p

Re: [Mesa-dev] [PATCH 00/12] anv: Implement HiZ for simple render passes

2016-09-02 Thread Jason Ekstrand
On Wed, Aug 31, 2016 at 8:29 PM, Nanley Chery wrote: > This series enables Hierarchical depth buffer rendering and fast depth > clears > for render passes with a single subpass running on platforms BDW+. > Platforms > pre-BDW can test this feature with an environment variable. The FPS of some > d

[Mesa-dev] [PATCH 00/12] anv: Implement HiZ for simple render passes

2016-08-31 Thread Nanley Chery
This series enables Hierarchical depth buffer rendering and fast depth clears for render passes with a single subpass running on platforms BDW+. Platforms pre-BDW can test this feature with an environment variable. The FPS of some demos are roughly estimated to increase by as much as ~50% on a SKL