On Fri, Aug 10, 2018 at 9:03 PM, Ian Romanick wrote:
> On 08/07/2018 10:41 PM, Marek Olšák wrote:
>> Hi,
>>
>> This adds EXT_gpu_shader4 with its subset EXT_texture_buffer_object.
>>
>> Some applications that previously required force_glsl_version=130 now
>> work without it, because EXT_gpu_shader
On 08/07/2018 10:41 PM, Marek Olšák wrote:
> Hi,
>
> This adds EXT_gpu_shader4 with its subset EXT_texture_buffer_object.
>
> Some applications that previously required force_glsl_version=130 now
> work without it, because EXT_gpu_shader4 enables a subset of GLSL 1.30.
>
> There are also applica
Hi,
This adds EXT_gpu_shader4 with its subset EXT_texture_buffer_object.
Some applications that previously required force_glsl_version=130 now
work without it, because EXT_gpu_shader4 enables a subset of GLSL 1.30.
There are also applications that need the old-style texture functions
from EXT_gp