On 8 October 2013 23:25, Jordan Justen wrote:
> Patches 1, 2 & 4 - 10:
> Reviewed-by: Jordan Justen
>
> For 8, I replied with a non-essential question, and the same question
> is relevant in patch 10.
>
> For patch 3 I had that question (mentioned on irc) about ir having
> ast/parser knowledge.
Patches 1, 2 & 4 - 10:
Reviewed-by: Jordan Justen
For 8, I replied with a non-essential question, and the same question
is relevant in patch 10.
For patch 3 I had that question (mentioned on irc) about ir having
ast/parser knowledge. I guess I'd like to think about this one a
little more.
-Jord
Although it's not explicitly stated in the GLSL 1.50 spec, it is
clearly implied that unsized arrays are allowed in interface blocks
(the built-in interface gl_PerVertex contains an unsized array,
gl_ClipDistance, and examples added in GLSL 4.30 make use of unsized
arrays in interface blocks).
>Fr