Re: [Mesa-dev] [PATCH 0/9] swr: update rasterizer

2017-09-25 Thread Cherniak, Bruce
Reviewed-by: Bruce Cherniak > On Sep 21, 2017, at 7:46 PM, Tim Rowley wrote: > > Highlights: large change in the geometry shader api, cleanups. > > Tim Rowley (9): > swr/rast: Add support for R10G10B10_FLOAT_A2_UNORM pixel format > swr/rast: New GS state/context API > swr/rast: Fetch compi

[Mesa-dev] [PATCH 0/9] swr: update rasterizer

2017-09-21 Thread Tim Rowley
Highlights: large change in the geometry shader api, cleanups. Tim Rowley (9): swr/rast: Add support for R10G10B10_FLOAT_A2_UNORM pixel format swr/rast: New GS state/context API swr/rast: Fetch compile state changes swr/rast: Move SWR_GS_CONTEXT from thread local storage to stack swr/ras

Re: [Mesa-dev] [PATCH 0/9] swr: update rasterizer

2017-04-05 Thread Cherniak, Bruce
Entire set… Reviewed-by: Bruce Cherniak > On Apr 4, 2017, at 1:16 PM, Tim Rowley wrote: > > Highlights include simd16 work, msaa enhancements, and removing the > extra copy of mako we included. > > Tim Rowley (9): > swr: [rasterizer core] SIMD16 Frontend WIP > swr: [rasterizer core/memory] F

[Mesa-dev] [PATCH 0/9] swr: update rasterizer

2017-04-04 Thread Tim Rowley
Highlights include simd16 work, msaa enhancements, and removing the extra copy of mako we included. Tim Rowley (9): swr: [rasterizer core] SIMD16 Frontend WIP swr: [rasterizer core/memory] Fix missing avx512 storetile swr: [rasterizer core] Fix center sample pattern swr: [configure.ac/scon