On 10/24/2012 10:08 AM, Ian Romanick wrote:
This series contains a bunch of Mesa and GLX fixes releated to sRGB
drawables. It should contain all of the work necessary to allow drivers to
advertise sRGB fbconfigs.
What is missing is a 9th patch to actually add some sRGB fbconfigs to the
Intel dr
On Thu, 2012-10-25 at 11:33 -0700, Ian Romanick wrote:
> On 10/25/2012 07:37 AM, Adam Jackson wrote:
> > I don't see why that's true. You don't get sRGB rendering until you've
> > called glEnable(GL_FRAMEBUFFER_SRGB). Just flag all your fbconfigs as
> > sRGB-capable. Older libGL looks like it's
On 10/25/2012 07:37 AM, Adam Jackson wrote:
On Wed, 2012-10-24 at 10:08 -0700, Ian Romanick wrote:
This series contains a bunch of Mesa and GLX fixes releated to sRGB
drawables. It should contain all of the work necessary to allow drivers to
advertise sRGB fbconfigs.
What is missing is a 9th p
Adam Jackson writes:
> On Wed, 2012-10-24 at 10:08 -0700, Ian Romanick wrote:
>> This series contains a bunch of Mesa and GLX fixes releated to sRGB
>> drawables. It should contain all of the work necessary to allow drivers to
>> advertise sRGB fbconfigs.
>>
>> What is missing is a 9th patch to
On Wed, 2012-10-24 at 10:08 -0700, Ian Romanick wrote:
> This series contains a bunch of Mesa and GLX fixes releated to sRGB
> drawables. It should contain all of the work necessary to allow drivers to
> advertise sRGB fbconfigs.
>
> What is missing is a 9th patch to actually add some sRGB fbconf
This series contains a bunch of Mesa and GLX fixes releated to sRGB
drawables. It should contain all of the work necessary to allow drivers to
advertise sRGB fbconfigs.
What is missing is a 9th patch to actually add some sRGB fbconfigs to the
Intel driver. I haven't done this yet because I haven