Re: [Mesa-dev] [PATCH 0/6] i965/fs: Integer multiplication improvements

2015-05-16 Thread Jason Ekstrand
On Fri, May 15, 2015 at 2:02 PM, Matt Turner wrote: > This series reworks how we do integer multiplication in the i965/fs > backend and significantly improves code generation for Broadwell's > scalar vertex shaders with NIR by allowing constant propagation into > the MUL instruction (wow that code

[Mesa-dev] [PATCH 0/6] i965/fs: Integer multiplication improvements

2015-05-15 Thread Matt Turner
This series reworks how we do integer multiplication in the i965/fs backend and significantly improves code generation for Broadwell's scalar vertex shaders with NIR by allowing constant propagation into the MUL instruction (wow that code was stupid, and it still kind of is!). Before this series,