Thanks for finishing this off Jordan. Series:
Reviewed-by: Timothy Arceri
On 14/03/18 18:26, Jordan Justen wrote:
git://people.freedesktop.org/~jljusten/mesa shader-cache-xform-fb+prog-bin-v1
Patches 1 - 3 remove the restriction preventing the disk shader cache
from being enabled if transform
On 2018-03-16 04:52:55, Tapani Pälli wrote:
>
>
> On 03/15/2018 11:07 AM, Tapani Pälli wrote:
> > Patches 1-3:
> > Reviewed-by: Tapani Pälli
>
> Make that the whole series!
Thanks!
> I tested also briefly with app that uses glProgramBinary to implement
> cache and verified result of GL_LINK_
On 03/15/2018 11:07 AM, Tapani Pälli wrote:
Patches 1-3:
Reviewed-by: Tapani Pälli
Make that the whole series!
I tested also briefly with app that uses glProgramBinary to implement
cache and verified result of GL_LINK_STATUS query with glGetProgramiv
after glProgramBinary.
(also verif
Patches 1-3:
Reviewed-by: Tapani Pälli
(also verified with xfb using app)
On 03/14/2018 09:26 AM, Jordan Justen wrote:
git://people.freedesktop.org/~jljusten/mesa shader-cache-xform-fb+prog-bin-v1
Patches 1 - 3 remove the restriction preventing the disk shader cache
from being enabled if tran
git://people.freedesktop.org/~jljusten/mesa shader-cache-xform-fb+prog-bin-v1
Patches 1 - 3 remove the restriction preventing the disk shader cache
from being enabled if transform feedback is enabled via the GL API.
These patches affect all drivers that support shader cache.
Patches 4 - 6 address