Re: [Mesa-dev] [PATCH 0/5] glsl: Add front-end support for gl_ClipDistance.

2011-09-07 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 09/06/2011 01:51 PM, Paul Berry wrote: > This patch series modifies the GLSL front-end to implement all the > proper behaviors for gl_ClipDistance, namely: > > - gl_ClipDistance is predeclared as unsized in both the vertex and > fragment shader.

Re: [Mesa-dev] [PATCH 0/5] glsl: Add front-end support for gl_ClipDistance.

2011-09-06 Thread Kenneth Graunke
On 09/06/2011 01:51 PM, Paul Berry wrote: > This patch series modifies the GLSL front-end to implement all the > proper behaviors for gl_ClipDistance, namely: > > - gl_ClipDistance is predeclared as unsized in both the vertex and > fragment shader. > - It is an error to size gl_ClipDistance (eit

[Mesa-dev] [PATCH 0/5] glsl: Add front-end support for gl_ClipDistance.

2011-09-06 Thread Paul Berry
This patch series modifies the GLSL front-end to implement all the proper behaviors for gl_ClipDistance, namely: - gl_ClipDistance is predeclared as unsized in both the vertex and fragment shader. - It is an error to size gl_ClipDistance (either explicitly or implicitly) larger than gl_MaxClip