Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-13 Thread Marek Olšák
On Mon, Nov 13, 2017 at 9:31 AM, Nicolai Hähnle wrote: > On 11.11.2017 04:09, Marek Olšák wrote: >> >> On Fri, Nov 10, 2017 at 9:58 PM, Nicolai Hähnle >> wrote: >>> >>> On 10.11.2017 19:24, Connor Abbott wrote: On Fri, Nov 10, 2017 at 1:19 PM, Marek Olšák wrote: > > >

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-13 Thread Nicolai Hähnle
On 11.11.2017 04:09, Marek Olšák wrote: On Fri, Nov 10, 2017 at 9:58 PM, Nicolai Hähnle wrote: On 10.11.2017 19:24, Connor Abbott wrote: On Fri, Nov 10, 2017 at 1:19 PM, Marek Olšák wrote: On Fri, Nov 10, 2017 at 6:55 PM, Nicolai Hähnle wrote: On 10.11.2017 18:43, Marek Olšák wrote:

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-10 Thread Marek Olšák
On Fri, Nov 10, 2017 at 9:58 PM, Nicolai Hähnle wrote: > On 10.11.2017 19:24, Connor Abbott wrote: >> >> On Fri, Nov 10, 2017 at 1:19 PM, Marek Olšák wrote: >>> >>> On Fri, Nov 10, 2017 at 6:55 PM, Nicolai Hähnle >>> wrote: On 10.11.2017 18:43, Marek Olšák wrote: > > > On F

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-10 Thread Nicolai Hähnle
On 10.11.2017 19:24, Connor Abbott wrote: On Fri, Nov 10, 2017 at 1:19 PM, Marek Olšák wrote: On Fri, Nov 10, 2017 at 6:55 PM, Nicolai Hähnle wrote: On 10.11.2017 18:43, Marek Olšák wrote: On Fri, Nov 10, 2017 at 2:09 AM, Connor Abbott wrote: On Thu, Nov 9, 2017 at 7:17 PM, Marek Olšák

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-10 Thread Connor Abbott
On Fri, Nov 10, 2017 at 1:19 PM, Marek Olšák wrote: > On Fri, Nov 10, 2017 at 6:55 PM, Nicolai Hähnle wrote: >> On 10.11.2017 18:43, Marek Olšák wrote: >>> >>> On Fri, Nov 10, 2017 at 2:09 AM, Connor Abbott >>> wrote: On Thu, Nov 9, 2017 at 7:17 PM, Marek Olšák wrote: > > On F

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-10 Thread Marek Olšák
On Fri, Nov 10, 2017 at 6:55 PM, Nicolai Hähnle wrote: > On 10.11.2017 18:43, Marek Olšák wrote: >> >> On Fri, Nov 10, 2017 at 2:09 AM, Connor Abbott >> wrote: >>> >>> On Thu, Nov 9, 2017 at 7:17 PM, Marek Olšák wrote: On Fri, Nov 10, 2017 at 12:40 AM, Matt Arsenault wrote: >

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-10 Thread Nicolai Hähnle
On 10.11.2017 18:43, Marek Olšák wrote: On Fri, Nov 10, 2017 at 2:09 AM, Connor Abbott wrote: On Thu, Nov 9, 2017 at 7:17 PM, Marek Olšák wrote: On Fri, Nov 10, 2017 at 12:40 AM, Matt Arsenault wrote: On Nov 10, 2017, at 07:41, Marek Olšák wrote: Hi, This fixes the TCS gl_ClipDistance

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-10 Thread Marek Olšák
On Fri, Nov 10, 2017 at 2:09 AM, Connor Abbott wrote: > On Thu, Nov 9, 2017 at 7:17 PM, Marek Olšák wrote: >> On Fri, Nov 10, 2017 at 12:40 AM, Matt Arsenault wrote: >>> On Nov 10, 2017, at 07:41, Marek Olšák wrote: Hi, This fixes the TCS gl_ClipDistance piglit failure

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-09 Thread Connor Abbott
On Thu, Nov 9, 2017 at 7:17 PM, Marek Olšák wrote: > On Fri, Nov 10, 2017 at 12:40 AM, Matt Arsenault wrote: >> >>> On Nov 10, 2017, at 07:41, Marek Olšák wrote: >>> >>> Hi, >>> >>> This fixes the TCS gl_ClipDistance piglit failure that was uncovered >>> by a recent LLVM change. The solution is

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-09 Thread Marek Olšák
On Fri, Nov 10, 2017 at 12:40 AM, Matt Arsenault wrote: > >> On Nov 10, 2017, at 07:41, Marek Olšák wrote: >> >> Hi, >> >> This fixes the TCS gl_ClipDistance piglit failure that was uncovered >> by a recent LLVM change. The solution is to set volatile on loads >> and stores to enforce proper orde

Re: [Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-09 Thread Matt Arsenault
> On Nov 10, 2017, at 07:41, Marek Olšák wrote: > > Hi, > > This fixes the TCS gl_ClipDistance piglit failure that was uncovered > by a recent LLVM change. The solution is to set volatile on loads > and stores to enforce proper ordering. > > Please review. > Every LDS access certainly shoul

[Mesa-dev] [PATCH 0/5] Volatile and invariant LDS memory ops

2017-11-09 Thread Marek Olšák
Hi, This fixes the TCS gl_ClipDistance piglit failure that was uncovered by a recent LLVM change. The solution is to set volatile on loads and stores to enforce proper ordering. Please review. Thanks, Marek ___ mesa-dev mailing list mesa-dev@lists.free