On Thu, Apr 6, 2017 at 12:49 PM, Thomas Helland
wrote:
> This series has been reciding on my computer for way to long,
> so it's about time I get it out there for some feedback.
> The rationale is that in the glsl compiler a lot of the overhead
> is in cache misses due to the visitor pattern we're
This series has been reciding on my computer for way to long,
so it's about time I get it out there for some feedback.
The rationale is that in the glsl compiler a lot of the overhead
is in cache misses due to the visitor pattern we're running.
This is run on my intel machine.
Here are some perf s