Re: [Mesa-dev] [PATCH 0/4] Add tiled fast-paths for texture download

2015-01-03 Thread Jason Ekstrand
And I forgot to CC chad... On Sat, Jan 3, 2015 at 11:54 AM, Jason Ekstrand wrote: > We have had fast-paths in our driver for uploading 8-bit RGBA or BGRA > textures for some time now. The basic idea behind the fast-path is that we > can tile/detile in software faster than going through the GTT

[Mesa-dev] [PATCH 0/4] Add tiled fast-paths for texture download

2015-01-03 Thread Jason Ekstrand
We have had fast-paths in our driver for uploading 8-bit RGBA or BGRA textures for some time now. The basic idea behind the fast-path is that we can tile/detile in software faster than going through the GTT or waiting on the blitter to do it for us. This series adds the capability of doing it in