Am 03.05.2011 15:55, schrieb Marek Olšák:
> Hi,
>
> the first patch adds AMD_seamless_cubemap_per_texture to Mesa.
>
> The second patch adds support for both seamless_cube_map extensions to
> Gallium. The motivation for this particular implementation is to make driver
> code as simple as possib
Hi,
the first patch adds AMD_seamless_cubemap_per_texture to Mesa.
The second patch adds support for both seamless_cube_map extensions to Gallium.
The motivation for this particular implementation is to make driver code as
simple as possible.
A Gallium driver can support either of these two CA