On 02/07/2013 12:13 PM, Marek Olšák wrote:
For reasons I don't know, WarCraft 3 under Wine is using glGetTexImage during
rendering, which is killing framerate, and it doesn't seem to be a problem with
Wine, so I decided to optimize that function properly. I implemented
st_GetTexImage using a b
For reasons I don't know, WarCraft 3 under Wine is using glGetTexImage during
rendering, which is killing framerate, and it doesn't seem to be a problem with
Wine, so I decided to optimize that function properly. I implemented
st_GetTexImage using a blit, where the target format exactly matches