Re: [Mesa-dev] [PATCH]R600g more pipe_cap shader params

2010-08-13 Thread Владимир
Ok, I used opengl extension viewer from realtechvr to identify some parameters values, (used some data from win/osx ati drivers) also identified most of limits by its normal name. the patch conatins some new values and comments for them. 2010/8/10 Marek Olšák > I've already committed some of the

Re: [Mesa-dev] [PATCH]R600g more pipe_cap shader params

2010-08-12 Thread Marek Olšák
Committed, thanks. -Marek On Thu, Aug 12, 2010 at 12:02 PM, Владимир wrote: > Ok, I used opengl extension viewer from realtechvr to identify some > parameters values, (used some data from win/osx ati drivers) also identified > most of limits by its normal name. > the patch conatins some new val

Re: [Mesa-dev] [PATCH]R600g more pipe_cap shader params

2010-08-10 Thread Marek Olšák
I've already committed some of the changes and fixed others here: http://cgit.freedesktop.org/mesa/mesa/commit/?id=00963589b4d92460e3ae2c1557a5d816b5c67a6d If you still think there is something incorrect, please attach a new patch against current mesa git. -Marek On Sun, Aug 8, 2010 at 9:30 PM,

[Mesa-dev] [PATCH]R600g more pipe_cap shader params

2010-08-10 Thread Владимир
Patch based mainly on info from r600c and few bits taken from r300g (vertex tex instruction params) patch_r600g.diff Description: Binary data ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev