Re: [Mesa-dev] [PATCH] vbo: fix glVertexAttribI* functions

2012-10-31 Thread Brian Paul
On 10/30/2012 04:32 PM, Marek Olšák wrote: The functions were broken, because they converted ints to floats. Now we can finally advertise OpenGL 3.0. ;) In this commit, the vbo module also tracks the type for each attrib in addition to the size. It can be one of FLOAT, INT, UNSIGNED_INT. The li

[Mesa-dev] [PATCH] vbo: fix glVertexAttribI* functions

2012-10-30 Thread Marek Olšák
The functions were broken, because they converted ints to floats. Now we can finally advertise OpenGL 3.0. ;) In this commit, the vbo module also tracks the type for each attrib in addition to the size. It can be one of FLOAT, INT, UNSIGNED_INT. The little ugliness is the vertex attribs are decla