ahh, so you did.. looks like I had rebased just before your patch
BR,
-R
On Thu, Mar 21, 2013 at 2:47 PM, Brian Paul wrote:
> I already fixed this in commit 460ae8a11a33340a979c7e0721f76e63a990
>
> -Brian
>
>
> On 03/21/2013 12:39 PM, Rob Clark wrote:
>>
>> The recently added tgsi_declaratio
I already fixed this in commit 460ae8a11a33340a979c7e0721f76e63a990
-Brian
On 03/21/2013 12:39 PM, Rob Clark wrote:
The recently added tgsi_declaration::Array field was not being
initialized to zero, resulting in nonsense shaders like:
FRAG
PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1
The recently added tgsi_declaration::Array field was not being
initialized to zero, resulting in nonsense shaders like:
FRAG
PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1
DCL IN[0], ARRAY(48), GENERIC[0], CONSTANT
-> DCL NULL[1..0].
0: MOV OUT[0], IN[0]
1: END
Signed-off-by: Rob Clark