From: Rob Clark
v2: actually do perspective divide for RECT/SHADOWRECT
Signed-off-by: Rob Clark
Reviewed-by: Ilia Mirkin
---
src/gallium/auxiliary/tgsi/tgsi_lowering.c | 46 --
src/gallium/auxiliary/tgsi/tgsi_lowering.h | 3 ++
2 files changed, 34 insertions(+), 1
On Sat, Dec 6, 2014 at 3:27 PM, Rob Clark wrote:
> From: Rob Clark
>
> Signed-off-by: Rob Clark
> ---
> For adreno a4xx, we need to lower all TXP, for a3xx, we need to just
> lower for certain texture types.
Seems reasonable. Reviewed-by: Ilia Mirkin
>
> src/gallium/auxiliary/tgsi/tgsi_lower
From: Rob Clark
Signed-off-by: Rob Clark
---
For adreno a4xx, we need to lower all TXP, for a3xx, we need to just
lower for certain texture types.
src/gallium/auxiliary/tgsi/tgsi_lowering.c | 35 --
src/gallium/auxiliary/tgsi/tgsi_lowering.h | 3 +++
2 files change