Re: [Mesa-dev] [PATCH] swr: simd16 vs work

2017-04-19 Thread Roland Scheidegger
FWIW I think it would make a lot more sense if you'd just extend the gallivm code to be able to build proper simd16 shaders. But just my 2 cents... Roland Am 19.04.2017 um 15:41 schrieb Tim Rowley: > Build VS with alternating output for the current simd16 fe double-pump > of a simd8 shader. > ---

Re: [Mesa-dev] [PATCH] swr: simd16 vs work

2017-04-19 Thread Cherniak, Bruce
Reviewed-by: Bruce Cherniak > On Apr 19, 2017, at 8:41 AM, Tim Rowley wrote: > > Build VS with alternating output for the current simd16 fe double-pump > of a simd8 shader. > --- > src/gallium/drivers/swr/swr_shader.cpp | 30 +- > 1 file changed, 25 insertions(+), 5

[Mesa-dev] [PATCH] swr: simd16 vs work

2017-04-19 Thread Tim Rowley
Build VS with alternating output for the current simd16 fe double-pump of a simd8 shader. --- src/gallium/drivers/swr/swr_shader.cpp | 30 +- 1 file changed, 25 insertions(+), 5 deletions(-) diff --git a/src/gallium/drivers/swr/swr_shader.cpp b/src/gallium/drivers/swr