Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, April 15, 2016 2:41 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] svga: separate HUD counters for state objects
Count depth/stencil, blend, sampler, etc. state objects s
Count depth/stencil, blend, sampler, etc. state objects separately
but just report the sum for the HUD. This change lets us use gdb to
see the breakdown of state objects in more detail.
Also, count sampler views too.
---
src/gallium/drivers/svga/svga_context.h | 10 +-
src/gall