Re: [Mesa-dev] [PATCH] svga: don't crash/assert if we fail to allocate a vertex buffer

2011-11-10 Thread Jose Fonseca
Looks good Brian. The rest of the series looks good too AFAICT, although some of the modules are a bit outside my familiarity zone. Jose - Original Message - > v2: check if pipe_buffer_map() returns NULL, and return NULL from > svga_vbuf_render_map_vertices(). Per Jose's suggestion. > -

[Mesa-dev] [PATCH] svga: don't crash/assert if we fail to allocate a vertex buffer

2011-11-10 Thread Brian Paul
v2: check if pipe_buffer_map() returns NULL, and return NULL from svga_vbuf_render_map_vertices(). Per Jose's suggestion. --- src/gallium/drivers/svga/svga_swtnl_backend.c | 29 +--- 1 files changed, 20 insertions(+), 9 deletions(-) diff --git a/src/gallium/drivers/svga/svg