Re: [Mesa-dev] [PATCH] svga: Enable rendering of float/half-float

2018-12-11 Thread Brian Paul
On 12/10/2018 02:36 PM, Nick Kreeger wrote: > In GLES2 - if extensions are present, float and half-float textures can > be used for rendering. This change enables the svga driver to handle > rendering these types. > --- > src/gallium/drivers/svga/svga_screen.c | 6 -- > 1 file changed, 4 ins

Re: [Mesa-dev] [PATCH] svga: Enable rendering of float/half-float

2018-12-11 Thread Erik Faye-Lund
On Mon, 2018-12-10 at 16:36 -0500, Nick Kreeger wrote: > In GLES2 - if extensions are present, float and half-float textures > can > be used for rendering. This change enables the svga driver to handle > rendering these types. > --- > src/gallium/drivers/svga/svga_screen.c | 6 -- > 1 file cha

[Mesa-dev] [PATCH] svga: Enable rendering of float/half-float

2018-12-10 Thread Nick Kreeger
In GLES2 - if extensions are present, float and half-float textures can be used for rendering. This change enables the svga driver to handle rendering these types. --- src/gallium/drivers/svga/svga_screen.c | 6 -- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/gallium/drive