Re: [Mesa-dev] [PATCH] st: Allow accelerated CopyTexImage from RGBA to RGB.

2018-03-22 Thread Brian Paul
On 03/21/2018 02:54 PM, Eric Anholt wrote: There's nothing to worry about here -- the A channel just gets dropped by the blit. This avoids a segfault in the fallback path when copying from a RGBA16_SINT renderbuffer to a RGB16_SINT destination represented by an RGBA16_SINT texture (the fallback

[Mesa-dev] [PATCH] st: Allow accelerated CopyTexImage from RGBA to RGB.

2018-03-21 Thread Eric Anholt
There's nothing to worry about here -- the A channel just gets dropped by the blit. This avoids a segfault in the fallback path when copying from a RGBA16_SINT renderbuffer to a RGB16_SINT destination represented by an RGBA16_SINT texture (the fallback path tries to get/fetch to float buffers, but