On 07/20/2010 09:31 AM, Marek Olšák wrote:
On Tue, Jul 20, 2010 at 4:08 PM, Brian Paul mailto:bri...@vmware.com>> wrote:
On 07/19/2010 02:53 PM, Marek Olšák wrote:
@@ -150,7 +200,10 @@ update_textures(struct st_context *st)
/* if sampler view has changed dereferenc
On Tue, Jul 20, 2010 at 4:08 PM, Brian Paul wrote:
> On 07/19/2010 02:53 PM, Marek Olšák wrote:
>
>> @@ -150,7 +200,10 @@ update_textures(struct st_context *st)
>>
>> /* if sampler view has changed dereference it */
>> if (stObj->sampler_view)
>> - if (check_sampler_swiz
On 07/19/2010 02:53 PM, Marek Olšák wrote:
Hi,
the attached patch implements depth texture modes which have been
missing in st/mesa since ever. It works with both software pipes and
r300g, so it should be ok.
Please review.
Comments below.
-Marek
0001-st-mesa-implement-depth-texture-mo
Also, this is probably NOT a candidate for the 7.8 branch, because it
leverages the sampler view swizzling code implemented by Dave Airlie for
EXT_texture_swizzle (a 7.9 feature).
-Marek
On Mon, Jul 19, 2010 at 10:53 PM, Marek Olšák wrote:
> Hi,
>
> the attached patch implements depth texture m
Hi,
the attached patch implements depth texture modes which have been missing in
st/mesa since ever. It works with both software pipes and r300g, so it
should be ok.
Please review.
-Marek
From 209f91d0f74279cea42bf6f34b39720f5052e1fb Mon Sep 17 00:00:00 2001
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