Sounds good to me.
Jose
- Original Message -
> Fixes a WebGL crash. The dest texture image is at level 2 and is of
> size 1x1 texel. The st texture image is a stand-alone resource, not
> a pointer into a complete mipmap. So the resource has one level and
> trying to write to level 2 bl
Fixes a WebGL crash. The dest texture image is at level 2 and is of
size 1x1 texel. The st texture image is a stand-alone resource, not
a pointer into a complete mipmap. So the resource has one level and
trying to write to level 2 blows up.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=5331