Reviewed-by: Marek Olšák
Marek
On Thu, Feb 14, 2013 at 8:26 PM, Brian Paul wrote:
> The GL_ARB_texture_rg spec says that we need to support both texturing
> and rendering for the GL_RED and GL_RG formats. So move the format
> check up into the rendertarget_mapping[] list. Also, add
> PIPE_FOR
The GL_ARB_texture_rg spec says that we need to support both texturing
and rendering for the GL_RED and GL_RG formats. So move the format
check up into the rendertarget_mapping[] list. Also, add
PIPE_FORMAT_R8_UNORM to the list of formats required.
Note: This is a candidate for the stable branch