Re: [Mesa-dev] [PATCH] st/mesa: add a winsys buffers list in st_context

2017-07-13 Thread Andy Furniss
OK, thanks, I missed that. Brian Paul wrote: A patch to fix this was already posted and reviewed. I'll push it soon since I think Michel is off-line this time of day. -Brian On 07/13/2017 09:17 AM, Andy Furniss wrote: This breaks startx on radeonsi for me on a R9 285. [ 5297.130] (II) gla

Re: [Mesa-dev] [PATCH] st/mesa: add a winsys buffers list in st_context

2017-07-13 Thread Brian Paul
A patch to fix this was already posted and reviewed. I'll push it soon since I think Michel is off-line this time of day. -Brian On 07/13/2017 09:17 AM, Andy Furniss wrote: This breaks startx on radeonsi for me on a R9 285. [ 5297.130] (II) glamor: OpenGL accelerated X.org driver based. [

Re: [Mesa-dev] [PATCH] st/mesa: add a winsys buffers list in st_context

2017-07-13 Thread Andy Furniss
This breaks startx on radeonsi for me on a R9 285. [ 5297.130] (II) glamor: OpenGL accelerated X.org driver based. [ 5297.132] (II) glamor: EGL version 1.5 (DRI2): [ 5297.133] (EE) [ 5297.133] (EE) Backtrace: [ 5297.151] (EE) 0: /usr/libexec/Xorg (OsSigHandler+0x29) [0x584069] [ 5297.164] (

Re: [Mesa-dev] [PATCH] st/mesa: add a winsys buffers list in st_context

2017-07-11 Thread Brian Paul
On 07/11/2017 11:15 AM, Charmaine Lee wrote: Commit a5e733c6b52e93de3000647d075f5ca2f55fcb71 fixes the dangling framebuffer object by unreferencing the window system draw/read buffers when context is released. However this can prematurely destroy the resources associated with these window system

[Mesa-dev] [PATCH] st/mesa: add a winsys buffers list in st_context

2017-07-11 Thread Charmaine Lee
Commit a5e733c6b52e93de3000647d075f5ca2f55fcb71 fixes the dangling framebuffer object by unreferencing the window system draw/read buffers when context is released. However this can prematurely destroy the resources associated with these window system buffers. The problem is reproducible with Turbi